"Play Attention™ made sense to me" says Morrison, who'd consulted with numerous doctors and tried various treatments and mental exercises for her own son Jack, who was the same age as Bobby and suffering from ADHD. "... It's like having a weak muscle in your body and they send you to physical therapy and you gradually strengthen that muscle."
During his first few years of teaching, Asheville resident Peter Freer '86 MAEd '93 met a young boy named John who became the inspiration behind a technology that would eventually lead Freer to speak to a United Nations agency. John had attention-deficit hyperactivity disorder, then called "minimal brain dysfunction," and was highly disruptive in class. Freer wasn’t sure how to handle John in the classroom because he had never before encountered a student with the disorder.
Andy plays games on a computer without ever touching the keyboard or the mouse. He dons a helmet, and with hands and fingers motionless, he flies a jet over mountain tops or constructs a tower by moving blocks. Should he fidget or lapse in concentration, he loses control over the characters on the screen.
Thanks to Play Attention™, Jordan is controlling the impulse, curbing his fidgeting and focusing his attention better these days. "He's gained more ability to focus on tasks he didn't want to do," says his mother, Jeri. "He has skills he can call upon now. He learned coping mechanisms that work for him."
Parents and teachers commonly encourage children to "pay attention." But what does pay attention mean? What does it physically feel like? When you instruct a child to pay attention, typically their perception is that they are already paying attention!
"Charles" is a student diagnosed with Autism and is presently in a self-contained classroom for children with Autism. His brother is diagnosed with AD/HD. Charles' parents were considering Play Attention™ for his brother and inquired if Charles might benefit from the program. Because of my previous use of Play Attention™, I knew it was possible to increase his ability to attend and decrease his impulsive behaviors.
Before Play Attention™, he couldn't sit still for more that a few minutes. Now Brody's free to be the happy little boy he was meant to be.
Imagine a video game where you can move the on-screen character with your mind. Could it get any better than that? Yes, it's also good for you.
Two years ago, Brody Bowen was out of control. Impulsive, intense, inexhaustible, the 5-year-old boy would fling himself off the back porch, burn himself, slap his baby brother.
Watching a whale on a computer screen has helped 8-year-old Ricky Stone, who suffers from autism and learning disabilities, and his mother live more normal lives.
Superintendents, teachers, and central office administrators are not trained to teach ADHD students. The needs of ADHD students are not accommodated.
Alan Pope, a behavioral scientist at NASA Langley Research Center in Hampton, Virginia, came up with a more engaging approach through work with NASA flight simulators.
With a little help, students with attention difficulties can learn to concentrate in school. Play Attention™ is a school-based system that combines tested teaching methods and proven technology to help students improve attention skills and reduce behavior problems.
But they aren't video games. Simple in color and strategy, these games adjust the attention level, pace and stamina that kids need for classroom work, such as listening to a teacher or writing with paper and pencil.
A new computer system that lets users control a computer with mind power alone is helping students with attention problems learn to focus and control restless behavior.
He realized that educators have very few resources to accommodate the needs of children and adults who have attentional difficulties. Recent studies state these characteristics are ascribed to 5-10% of this nation's school-aged children and 3-5% of all adults.
"Students with difficulty staying focused and keeping track of schoolwork have made noticeable progress, showed more confidence, interest, and class participation since they have been on the program,".
A lower elementary classroom is the perfect setting for numerous teaching aids. Young learners explore through sight, sound and touch. There are many wonderful teaching aids available today, and The Christian Classroom reviewed some of them so you could spend your time with your students. When you feel like your teaching has lost its zip, try a new teaching aid and rediscover your students' enthusiasm.
Increasing student time on-task and reducing impulsive behavior is a full-time job for most special educators. Students' self-esteem is often the last thing receiving any attention in the classroom. Play Attention™ (2000), a recently released computer-based learning system, is designed to target improvement in all three areas. Based on attention-training techniques similar to those developed for NASA and U.S. Air Force pilots, Play Attention™ measures students' brain waves and provides feedback to the students in an entertaining, video game-like format.